Animation by myself, characters provided by Aardman.

I’m now about to begin my fourth week on the Aardman course. This video’s made of the assignments I completed over the last two weeks.

The lunge is the first character animation I’ve done in Maya. I had lots of helpful comments on how to improve it, and after a week on the other assignment I now see other things I’d change.

We began the baseball exercise using the stepped function in Maya, something which felt familiar to me after 2D! I felt much more confident with the controls this time around. I’m really pleased with the result. (Let’s see what I think in a week … )